# 32 bytes long struct Vector { uint el_size, num_el, dat_size, ~uint8 dat } /; method Vector /; resize (uint num_el) self.dat_size = num_el self.dat = _realloc(self.dat, num_el * self.el_size) ;/ /; get (uint i) [~uint8] /; if (i !< self.num_el) return self.dat ;/ return self.dat + (i * self.el_size) ;/ /; set (uint i, ~uint8 data) ~uint8 index = self.get(i) /; loop (i = 0; i < self.el_size) [i++] index` = data` index++ data++ ;/ ;/ /; push (~uint8 data) self.num_el++ self.set(self.num_el - 1, data) /; if (self.num_el !< self.dat_size) self.resize(2 * self.dat_size) ;/ ;/ /; pop self.num_el-- /; if (self.num_el > 0 && self.num_el < self.dat_size / 4) self.resize(self.dat_size / 2) ;; else if (self.num_el < 0) self.num_el = 0 ;/ ;/ /; remove (int index) index++ /; loop (index < self.num_el) [index++] self.set(index - 1, self.get(index)) ;/ self.pop() ;/ /; copy (Vector v) self.dat_size = v.dat_size self.num_el = v.num_el self.el_size = v.el_size self.dat = _alloc(self.dat_size * self.el_size) /; loop (int i = 0; i < self.num_el) [i++] self.set(i, v.dat + i * self.el_size) ;/ ;/ /; add (Vector v) /; loop (int i = 0; i < v._len()) [i++] self.push(v.get(i)) ;/ ;/ # [UNSAFE] ONLY USE FOR STRING VECTORS /; add_str (~uint8 dat) /; loop (int i = 0; dat{i} !== 0) [i++] self.push(dat + i) ;/ ;/ /; start (int el_size) self.num_el = 0 self.el_size = el_size self.dat_size = 1 self.dat = _alloc(self.el_size) ;/ /; _len [uint] return self.num_el ;/ /; _del self.num_el = 0 self.el_size = 0 self.dat_size = 0 _delete(self.dat) self.dat = 0 ;/ ;/