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:include "c_wrap.tnsl"
:include "vector.tnsl"

/; main (int argc, ~~uint argv) [int]
    # On windows, the first two arguments are passed in RCX and RDX, so we need to
    # update their positions here or else tnsl will have garbage values in r8 and r9
    asm "mov r8, rcx"
    asm "mov r9, rdx"
    
    # If on linux, you would use rdi and rsi instead of rcx and rdx, respectively
    # simply comment out the bove asm, and uncomment the below lines
    # asm "mov r8, rdi"
    # asm "mov r9, rsi"

    Vector vec
    vec.start(1)
	
    uint8 buf = 0
	/; loop (int i = 0; i < 20) [i++]
		buf = 'A' + i
		vec.push(~buf)
	;/
	
	buf = 0
	vec.push(~buf)
	
	_printf(vec.dat)
	
	/; loop (int i = 0; i < 21) [i++]
		vec.pop()
	;/
	
    vec.clean()
    return 0
;/