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:include "c_wrap.tnsl"
:include "vector.tnsl"

/; main (int argc, ~~uint argv) [int]
    # On windows, the first two arguments are passed in RCX and RDX, so we need to
    # update their positions here or else tnsl will have garbage values in r8 and r9
    asm "mov r8, rcx"
    asm "mov r9, rdx"
    
    # If on linux, you would use rdi and rsi instead of rcx and rdx, respectively
    # simply comment out the bove asm, and uncomment the below lines
    # asm "mov r8, rdi"
    # asm "mov r9, rsi"

    Vector vec
    vec.start(1)
    uint8 a = _alert{0}
    vec.push(~a)
    vec.push(~a)
    a = _alert{len _alert - 2}
    vec.push(~a)
    a = 0
    vec.push(~a)
    _printf(vec.get(0))
    _printf(vec.get(0))
    vec.clean()
    return 0
;/