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-rw-r--r--scripts/cards/card.js110
-rw-r--r--scripts/cards/deck.js146
-rw-r--r--scripts/cards/drag.js128
3 files changed, 384 insertions, 0 deletions
diff --git a/scripts/cards/card.js b/scripts/cards/card.js
new file mode 100644
index 0000000..750d124
--- /dev/null
+++ b/scripts/cards/card.js
@@ -0,0 +1,110 @@
+'use strict';
+
+// Possible positions of content in a card
+const CardPos = ["top", "topl", "topr", "mid", "midt", "midb", "bot", "botl", "botr", "all"];
+
+// Card class represents one card.
+// Every card should have a deck.
+// Use deck.appendCard or deck.prependCard to make a card visible
+class Card {
+ constructor (data)
+ {
+ this.e = document.createElement("card");
+ this.generateElements(data);
+ this.e.style.left = "0px";
+ this.e.style.top = "0px";
+ }
+
+ // Generate a card with basic text only
+ static generateBasicCard (data, el)
+ {
+ let t = document.createElement("carea");
+ t.className = "mid";
+ t.innerText = data;
+ el.appendChild(t);
+ }
+
+ // Generate a card with a simple error message.
+ static generateErrorCard (el)
+ {
+ Card.generateBasicCard("Card Error: data", el);
+ }
+
+ // Generate an area of a card
+ static generateCArea (data, carea, assetURL)
+ {
+ // Create and set area
+ let area = document.createElement("carea");
+ area.className = carea;
+
+ // Create inner area text and images
+ for (let i in data)
+ {
+ if (i == "style")
+ {
+ for (j in data.style)
+ area.style[j] = data.style[j];
+ }
+
+ if (data[i].type == "text")
+ {
+ let e = document.createElement("ctext");
+
+ e.innerText = data[i].text;
+
+ for (let j in data[i].style)
+ e.style[j] = data[i].style[j];
+
+ area.appendChild(e);
+
+ }
+ else if (data[i].type == "image")
+ {
+ let e = document.createElement("cimage");
+
+ e.style.backgroundImage = "url(\"" + assetURL + data[i].image + "\")";
+
+ for (let j in data[i].style)
+ e.style[j] = data[i].style[j];
+
+ area.appendChild(e);
+ }
+ }
+
+ return area;
+ }
+
+ // Generate a card with rich visuals
+ static generateObjectCard (data, el)
+ {
+ // Generate card areas.
+ for (let i in CardPos)
+ {
+ if (typeof data[CardPos[i]] == "object")
+ el.appendChild(this.generateCArea(data[CardPos[i]], CardPos[i], data.assetURL));
+ }
+ }
+
+ generateElements (data)
+ {
+ while(this.e.firstElementChild != null)
+ this.e.firstElementChild.remove();
+
+ switch (typeof data)
+ {
+ case "object":
+ Card.generateObjectCard(data, this.e);
+ break;
+ case "string":
+ Card.generateBasicCard(data, this.e);
+ break;
+ default:
+ Card.generateErrorCard(this.e);
+ }
+ }
+
+ setPos (p)
+ {
+ this.e.style.setProperty("--cpos", p);
+ }
+}
diff --git a/scripts/cards/deck.js b/scripts/cards/deck.js
new file mode 100644
index 0000000..6da24b0
--- /dev/null
+++ b/scripts/cards/deck.js
@@ -0,0 +1,146 @@
+'use strict';
+
+// Deck class represents multiple cards.
+// Can be arranged in multiple ways.
+// Decks work as FIFO
+class Deck {
+
+ cards = [];
+ inf = false;
+ smode = "";
+ sct = 0;
+ x = 0;
+ y = 0;
+ e = null;
+
+ constructor(options = {mode: "stack", smode: "one", sct: 0, pos: [0, 0]})
+ {
+ // View mode
+ // infdraw - infinite draw. always appears as if there are multiple cards
+ // stack - stack mode
+ // strip
+ // horizontal
+ // left (strip-hl)
+ // right (strip-hr)
+ // vertical
+ // up (strip-vu)
+ // down (strip-vd)
+ this.inf = options.mode == "infdraw";
+
+ // Select mode - controls what other cards are selected when one card is selected
+ // above - selectes cards above the selected one
+ // below - selects cards below the selected one
+ // around - selects cards above and below
+ // one - selects only card chosen
+ // all - selects all cards when card selected
+ this.smode = options.smode;
+
+ // Select count (negative defaults to 0)
+ // above - controls number of cards above clicked are selected
+ // below - controls number of cards below clicked are selected
+ // around
+ // number - number above and below selected
+ // array - [first number: number above selected] [second number: number below selected]
+ // one - no effect
+ // all - no effect
+ this.sct = options.sct > 0 ? options.sct : 0;
+
+ // Position
+ // array of where the deck is centered
+ this.x = options.pos[0];
+ this.y = options.pos[1];
+
+ this.e = document.createElement("deck");
+ this.e.style.left = this.x + "px";
+ this.e.style.top = this.y + "px";
+ this.e.setAttribute("mode", options.mode);
+ }
+
+ updatePos()
+ {
+ let len = this.cards.length - 1;
+ for(let i in this.cards)
+ this.cards[i].setPos(len-i);
+ this.updateCount();
+ }
+
+ appendCard(card)
+ {
+ this.cards.push(card);
+ this.e.appendChild(card.e);
+ this.updatePos();
+
+ }
+
+ prependCard(card)
+ {
+ this.cards.unshift(card);
+ this.e.prepend(card.e);
+ card.setPos(this.cards.length - 1);
+ this.updateCount();
+ }
+
+ addCardAt(card, index)
+ {
+ if(index < 0 || index > this.cards.length)
+ return
+
+ if(index == 0) {
+ this.prependCard(card);
+ } else if (index == this.cards.length) {
+ this.appendCard(card);
+ } else {
+ let temp = this.cards.slice(0, index);
+ temp[temp.length - 1].e.after(card.e);
+ temp.push(card);
+ this.cards.unshift(...temp);
+ this.updatePos();
+ }
+ }
+
+ swapCards(index1, index2)
+ {
+ if(index1 < 0 || index1 >= this.cards.length || index2 < 0 || index2 >= this.cards.length)
+ return
+
+ var temp = this.cards[index1]
+ this.cards[index1] = this.cards[index2];
+ this.cards[index2] = temp;
+
+ this.cards[index1 - 1].e.after(this.cards[index1]);
+ this.cards[index2 - 1].e.after(this.cards[index2]);
+ }
+
+ removeCard(index)
+ {
+ if(index < 0 || index >= this.cards.length)
+ return
+
+ this.e.removeChild(this.cards[index].e);
+ let c = this.cards.splice(index, 1)[0];
+
+ this.updatePos();
+ return c;
+ }
+
+ removeFront()
+ {
+ return this.removeCard(this.cards.length - 1);
+ }
+
+ removeBack()
+ {
+ return this.removeCard(0);
+ }
+
+ updateCount ()
+ {
+ this.e.style.setProperty("--ccount", this.cards.length - 1);
+ }
+
+ isInside(x, y)
+ {
+ var rect = this.e.getBoundingClientRect();
+ return (x > rect.left && x < rect.right && y > rect.top && y < rect.bottom)
+ }
+}
diff --git a/scripts/cards/drag.js b/scripts/cards/drag.js
new file mode 100644
index 0000000..3b02eff
--- /dev/null
+++ b/scripts/cards/drag.js
@@ -0,0 +1,128 @@
+'use strict';
+
+class MultiDrag extends EventTarget {
+ del = false;
+ drag = [];
+ cbs = [];
+
+ constructor() {
+ super();
+
+ window.addEventListener("mousemove", this.update.bind(this));
+ document.body.addEventListener("mouseleave", this.stopDraggingAll.bind(this));
+ }
+
+ addDragEl(el, ox, oy, px, py, pt) {
+ if(this.del)
+ return;
+
+ el.style.transitionDuration = "0.04s";
+
+ this.drag.push({
+ e: el,
+ osx: ox,
+ osy: oy,
+ prx: px,
+ pry: py,
+ ptd: pt
+ });
+
+ return this.drag.length - 1;
+ }
+
+ dragging(e) {
+ for(let i in this.drag) {
+ if(this.drag[i].e == e)
+ return true;
+ }
+ return false;
+ }
+
+ startDragging(e) {
+ if(this.del)
+ return;
+
+ console.log(e);
+
+ if(e.button != 0)
+ return;
+
+ this.dispatchEvent(new Event("dragstart", {target: e.target}));
+
+ return this.addDragEl(
+ e.target,
+ e.pageX - parseInt(e.target.style.left),
+ e.pageY - parseInt(e.target.style.top),
+ e.target.style.left,
+ e.target.style.top,
+ e.target.style.transitionDuration
+ );
+ }
+
+ stopDragging(i) {
+ if(this.del)
+ return;
+
+ this.del = true;
+
+ if (i < 0 || i >= this.drag.length)
+ return;
+
+ var cap = {target: null, x: 0, y: 0};
+
+ this.drag[i].e.style.transitionDuration = this.drag[i].ptd;
+
+ cap.x = parseInt(this.drag[i].e.style.left);
+ this.drag[i].e.style.left = this.drag[i].prx;
+
+ cap.y = parseInt(this.drag[i].e.style.top);
+ this.drag[i].e.style.top = this.drag[i].pry;
+
+ cap.target = this.drag.splice(i, 1).e;
+
+ this.del = false;
+
+ this.dispatchEvent(new Event("dragstop", cap));
+ }
+
+ stopDraggingEl(el) {
+ for(let d of this.drag) {
+ if(d.e === el)
+ this.stopDragging(this.drag.indexOf(d));
+ }
+ }
+
+ stopDraggingAll() {
+ if(this.del)
+ return;
+
+ this.del = true;
+
+ while (this.drag.length > 0) {
+ this.drag[0].e.style.transitionDuration = this.drag[0].ptd;
+ this.drag[0].e.style.left = this.drag[0].prx;
+ this.drag[0].e.style.top = this.drag[0].pry;
+
+ this.drag.shift();
+ }
+
+ this.del = false;
+
+ this.dispatchEvent(new Event("dragstopall"));
+ }
+
+ update(e) {
+ for (let i = 0; i < this.drag.length && !this.del; i++) {
+ this.drag[i].e.style.left = e.pageX - this.drag[i].osx + "px";
+ this.drag[i].e.style.top = e.pageY - this.drag[i].osy + "px";
+ }
+ }
+
+ addTarget(e) {
+ e.addEventListener("mousedown", this.startDragging.bind(this));
+ e.addEventListener("mouseup", this.stopDraggingEl.apply(this, [e]))
+ }
+
+ removeTarget (e) {
+ }
+} \ No newline at end of file