struct Vector { ~void data, uint count, size, _elsz } uint VECTOR_MIN_ELEMENTS = 4 uint VECTOR_MAX_GROW = 256 ~uint8 NUM_STR = "Num %d\n\0" /; method Vector /; init (uint elsz) self._elsz = elsz self.size = VECTOR_MIN_ELEMENTS self.count = 0 self.data = _alloc(self.size * self._elsz) ;/ /; from_cstr(~uint8 cstr) self.init(1) self.push_cstr(cstr) ;/ /; _grow (uint i) self.size = self.size + i self.data = _realloc(self.data, self.size * self._elsz) ;/ /; get (uint index) [~void] /; if (index !< self.count) return NULL ;/ return self.data + index * self._elsz ;/ /; push (~void el) /; if (self.size == self.count + 1) /; if (self.size < VECTOR_MAX_GROW) self._grow(self.size) ;; else self._grow(VECTOR_MAX_GROW) ;/ ;/ ~void start = self.data + self.count * self._elsz /; loop (int i = 0; i < self._elsz) [i++] ~uint8 to = start + i ~uint8 from = el + i to` = from` ;/ self.count++ ;/ /; _shrink(uint i) /; if (i !< self.size) self.size = 1 ;; else self.size = self.size - i ;/ self.data = _realloc(self.data, self.size * self._elsz) ;/ /; pop self.remove(self.count - 1) ;/ /; remove (int index) /; if (index < 0 || index !< self.count) return ;/ /; if (self.count > 1) /; loop (int i = index * self._elsz; i < (self.count - 1) * self._elsz) [i++] ~uint8 to = self.data + i ~uint8 from = self.data + i + self._elsz to` = from` ;/ ;/ self.count-- /; if (self.count < self.size / 2) self._shrink(self.size / 3) ;/ ;/ /; push_char (uint8 ch) self.push(~ch) ;/ /; push_cstr(~uint8 ch) /; loop (ch` !== 0) [ch++] self.push(ch) ;/ ;/ /; as_cstr [~uint8] ~uint8 z = self.data + self.count z` = 0 return self.data ;/ /; end self.count = 0 self.size = 0 self._elsz = 0 _delete(self.data) ;/ /; copy [Vector] Vector out out.init(self._elsz) /; loop (int i = 0; i < self.count) [i++] ~int tmp = self.get(i) out.push(tmp) ;/ return out ;/ /; back [~void] /; if (self.count > 0) return self.get(self.count - 1) ;/ return NULL ;/ ;/ # Artifacts struct Artifact { ~~uint8 strings, uint size, count } /; method Artifact /; init self.size = VECTOR_MIN_ELEMENTS self.count = 0 self.strings = _alloc(len self.strings * self.size) ;/ /; split_cstr (~uint8 str, uint8 split) Vector track track.init(1) /; loop (str` !== 0) [str++] /; if (str` == split) self.push(track.as_cstr()) track.init(1) ;; else track.push(str) ;/ ;/ self.push(track.as_cstr()) ;/ /; _grow (uint i) self.size = self.size + i self.strings = _realloc(self.strings, self.size * len self.strings) ;/ /; push (~uint8 str) /; if (self.size == self.count + 1) /; if (self.size < VECTOR_MAX_GROW) self._grow(self.size) ;; else self._grow(VECTOR_MAX_GROW) ;/ ;/ self.strings{self.count} = str self.count++ ;/ /; _shrink(uint i) /; if (i !< self.size) self.size = 1 ;; else self.size = self.size - i ;/ self.strings = _realloc(self.strings, self.size * len self.strings) ;/ /; pop _delete(self.get(self.count - 1)) self.count-- /; if (self.count < self.size / 2) self._shrink(self.size / 3) ;/ ;/ /; get (uint index) [~uint8] /; if (index !< self.count) return NULL ;/ return self.strings{index} ;/ /; to_cstr (uint8 join) [~uint8] Vector out out.init(1) /; loop (int i = 0; i < self.count) [i++] out.push_cstr(self.get(i)) /; if (i < self.count - 1) out.push(~join) ;/ ;/ return out.as_cstr() ;/ /; end /; loop (int i = 0; i < self.count) [i++] _delete(self.get(i)) ;/ _delete(self.strings) ;/ ;/