1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
|
asm "extern malloc"
asm "extern realloc"
asm "extern free"
asm "extern printf"
/; _alloc (uint size) [~void]
~void out
# Mov size into proper register, and set all extras to zero
asm "mov rcx, rax"
asm "mov rdx, 0"
asm "mov rdi, 0"
asm "mov rsi, 0"
asm "mov r8, 0"
asm "mov r9, 0"
asm "mov r10, 0"
asm "call malloc"
# Set out to the returned value
# (The compiler assignes spaces sequentially, and we have a uint in r8)
asm "mov r9, rax"
return out
;/
/; _realloc (~void ptr, uint new_size) [~void]
~void out
# Mov ptr and new size into proper registers, and set all extras to zero
asm "mov rcx, rax"
asm "mov rdx, rbx"
asm "mov rdi, 0"
asm "mov rsi, 0"
asm "mov r8, 0"
asm "mov r9, 0"
asm "mov r10, 0"
# Do call
asm "call realloc"
# Set out to the returned value
# (The compiler assignes spaces sequentially. We have a ptr in r8, and a uint in r9)
asm "mov r10, rax"
return out
;/
/; _delete (~void ptr)
# setup call by clearing most values
asm "mov rcx, rax"
asm "mov rdx, 0"
asm "mov rdi, 0"
asm "mov rsi, 0"
asm "mov r8, 0"
asm "mov r9, 0"
asm "mov r10, 0"
# do call
asm "call free"
# there's no more to do 'cause free returns nothing
;/
/; _printf (~void str)
# setup call by clearing most values
asm "mov rcx, rax"
asm "mov rdx, 0"
asm "mov rdi, 0"
asm "mov rsi, 0"
asm "mov r8, 0"
asm "mov r9, 0"
asm "mov r10, 0"
# do call
asm "call printf"
# there's no more to do 'cause free returns nothing
;/
struct Vector {
uint
el_size,
num_el,
dat_size,
~void dat
}
/; method Vector
/; resize (uint num_el)
self.dat_size = num_el
_realloc(self.dat, num_el * self.el_size)
;/
/; get (uint i) [~void]
/; if (i !< self.num_el)
return self.dat
;/
return self.dat + (i * self.el_size)
;/
/; set (uint i, ~void data)
~void index = self.get(i)
/; loop (i = 0; i < self.el_size) [index = index + 1; data = data + 1; i++]
index = data
;/
;/
/; push (~void data)
self.num_el++
self.set(self.num_el - 1, data)
/; if (self.num_el !< self.dat_size)
self.resize(2*self.dat_size)
;/
;/
/; pop
self.num_el--
/; if (self.num_el !== 0 && self.num_el < self.dat_size / 4)
self.resize(self.dat_size / 2)
;/
;/
/; remove (int index)
index++
/; loop (index < self.num_el) [index++]
self.set(index - 1, self.get(index))
;/
self.pop()
;/
/; start (int el_size)
self.num_el = 0
self.el_size = el_size
self.dat_size = 1
self.dat = _alloc(self.el_size)
;/
/; clean
self.num_el = 0
self.el_size = 0
self.dat_size = 0
_delete(self.dat)
self.dat = 0
;/
;/
|