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;struct Value {
    bool
        on_stack,
        temp,
        literal,
    
    int
        loc,
        val,
    
    VType
        _type
}

;Value NV = {false, false, false, 0, 0, 0, {0, 0, "null", {}, {}}}

/; setup_stack_offset (int offset) [{}uint8]
    ;{}uint8 out = "$"
    ;{}uint8 tmp = string_from_int(offset)
    ;add_strings(~out, ~tmp)
    ;return mov_asm(out, "%rax")
;/

;{}charp general_stack_offset = "(%rsp, %rax, 1)"


# The temp registers in order
/; reg_by_num(int r) [{}uint8]
	/; if (r == 0)
		;return "ax"
	;; if (r == 1)
		;return "bx"
	;; if (r == 2)
		;return "cx"
	;; if (r == 3)
		;return "dx"
	;; if (r == 4)
		;return "si"
	;; if (r == 5)
		;return "di"
	;; if (r == 6)
		;return "bp"
	;/
	;return string_from_int(r)
;/


/; method Value

    /; get_norm_loc [{}uint8]
        /; if (self.on_stack)
            ;return general_stack_offset
        ;/

        /; if (self.temp)
            ;return get_reg(self._type._size, reg_by_num(self.loc))
        ;; else
            ;return get_reg(self._type._size, reg_by_num(self.loc + 8))
        ;/

        ;return ""
    ;/

    /; add_literal (int i) [{}uint8]
        /; if (self.literal)
            ;self.val = self.val + i
            ;return ""
        ;; else if (!self.on_stack)
            ;{}uint8 reg = self.get_norm_loc()
            ;{}uint8 out = "\tadd $"
            ;{}uint8 tmp = string_from_int(i)
            ;add_strings(~out, ~tmp)
            ;out.append(',')
            ;out.append(' ')
            ;add_strings(~out, ~reg)
            ;return out
        ;/
        
    ;/

    /; add_value (Value v) [{}uint8]
        /; if (self.literal)
            ;self.val = self.val + v.val
            ;return ""
        ;; else if (!self.on_stack)
            ;{}uint8 tmp = self.get_norm_loc()
            ;{}uint8 out = "\tadd "
            ;add_strings(~out, ~tmp)
            ;out.append(',')
            ;out.append(' ')
            ;tmp = v.get_norm_loc()
            ;add_strings(~out, ~tmp)
            ;return out
        ;/
    ;/

    /; sub_value (Value v) [{}uint8]
        /; if (self.literal)
            ;self.val = self.val - v.val
            ;return ""
        ;/
    ;/

    /; mul_literal (int i) [{}uint8]
        /; if (self.literal)
            ;return ""
        ;/
    ;/

    /; div_literal (int i) [{}uint8]

    ;/

    /; mul_value (Value v) [{}uint8]

    ;/

    /; div_value (int i) [{}uint8]

    ;/

    /; deref_value [Value]
        /; if (self._type.ptr == 0)

        ;/
    ;/

    /; arr_value (int i) [Value]
        /; if (self._type.ptr == 0)

        ;/
    ;/

    /; copy_from_value (Value v)

    ;/

    /; get_member_value ({}uint8 name) [Value]
        ;Value out = self
    ;/

    /; update_loc(int offset)
        /; if (self.on_stack)
            ;self.loc = self.loc + offset
        ;/
    ;/

;/