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:include "c_wrap.tnsl"
:include "vector.tnsl"
/; main (int argc, ~~uint argv) [int]
# On windows, the first two arguments are passed in RCX and RDX, so we need to
# update their positions here or else tnsl will have garbage values in r8 and r9
asm "mov r8, rcx"
asm "mov r9, rdx"
# If on linux, you would use rdi and rsi instead of rcx and rdx, respectively
# simply comment out the bove asm, and uncomment the below lines
# asm "mov r8, rdi"
# asm "mov r9, rsi"
Vector vec
vec.start(1)
uint8 a = _alert{0}
vec.push(~a)
vec.push(~a)
a = _alert{len _alert - 2}
vec.push(~a)
a = 0
vec.push(~a)
_printf(vec.get(0))
_printf(vec.get(0))
vec.clean()
return 0
;/
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