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author | Kyle Gunger <corechg@gmail.com> | 2020-02-28 02:33:14 -0500 |
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committer | Kyle Gunger <corechg@gmail.com> | 2020-02-28 02:33:14 -0500 |
commit | ab88ba8d0e23999f4d55a2721f610eff2b1d2054 (patch) | |
tree | a98692cd60598d34c73b089ffac4dc263c13623c /scripts/lobby.js | |
parent | a4d0d1190b74cd1bfb596b8a02a2deacce3ad86c (diff) |
More comments
Diffstat (limited to 'scripts/lobby.js')
-rw-r--r-- | scripts/lobby.js | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/lobby.js b/scripts/lobby.js index b2fda06..4d8332d 100644 --- a/scripts/lobby.js +++ b/scripts/lobby.js @@ -46,6 +46,7 @@ Lobby.prototype = { // { data.games[n].name } room name // { data.games[n].packs } list of the pack names used by this game // { data.games[n].id } room identifier (uuid) + // { data.games[n].max } max players in room gameList: function(data) { while (this.elements.games.firstChild != null) { this.elements.games.remove(this.elements.games.firstChild) @@ -194,7 +195,6 @@ TopBar.prototype = { // ############# // GameEl represents a single game in the lobby view. It has methods for setting up the elements and such. - -function GameEl(name, packs, id) { +function GameEl(name, packs, maxp, id) { }
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