summaryrefslogtreecommitdiff
path: root/compiler.c
blob: 7d5ae5d19cad84462bc666ca903a0cd1d4396e4e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>



// Vector utils

#define VECT_MAX_GROW 100
#define VECT_MIN_SIZE 4

typedef struct {
	int _el_sz, count, size;
	void *data;
} Vector;

Vector vect_init(size_t item_size) {
	Vector out = {0};
	
	out._el_sz = item_size;
	out.size = VECT_MIN_SIZE;
	out.count = 0;
	out.data = malloc(out.size * out._el_sz);

	return out;
}


void _vect_grow(Vector *v) {
	if (v->size / 2 > VECT_MAX_GROW) {
		v->size += VECT_MAX_GROW;
	} else {
		v->size += v->size / 2;
	}
	v->data = realloc(v->data, v->size * v->_el_sz);
}

void _vect_shrink(Vector *v) {
	if (v->size / 2 > VECT_MIN_SIZE) {
		v->size = v->size / 2;
		v->data = realloc(v->data, v->size * v->_el_sz);
	}
}


bool vect_remove(Vector *v, size_t index) {
	if (index >= v->count) {
		return false;
	}

	char *remove = v->data + (index * v->_el_sz);
	char *override = v->data + (index + 1) * v->_el_sz;

	for(int i = 0; i < (v->count - 1) * v->_el_sz; i++) {
		remove[i] = override[i];
	}

	v->count -= 1;

	if (v->count < v->size / 4) {
		_vect_shrink(v);
	}

	return true;
}

void vect_pop(Vector *v) {
	vect_remove(v, v->count - 1);
}


bool vect_insert(Vector *v, size_t index, void *el) {
	if (index > v->count) {
		return false;
	}

	char *new_spot = v->data + (v->count + 1) * v->_el_sz;
	char *old_spot = v->data + v->count * v->_el_sz;

	for (int i = 0; i > (index * v->_el_sz); i--) {
		new_spot[i] = old_spot[i];
	}

	for (int i = 0; i < v->_el_sz; i++) {
		old_spot[i] = ((char *)el)[i];
	}

	v->count += 1;

	if (v->count == v->size - 1) {
		_vect_grow(v);
	}

	return true;
}

void vect_push(Vector *v, void *el) {
	vect_insert(v, v->count, el);
}


void *vect_get(Vector *v, size_t index) {
	if (index >= v->count) {
		return NULL;
	}

	return v->data + (v->_el_sz * index);
}


Vector vect_clone(Vector *v) {
	Vector out = {0};
	
	out._el_sz = v->_el_sz;
	out.count = 0;
	out.size = v->count + 1;

	out.data = malloc((out.count + 1) * out._el_sz);

	char *former = v->data;
	char *latter = out.data;

	for(int i = 0; i < out.count * out._el_sz; i++) {
		latter[i] = former[i];
	}

	return out;
}

Vector vect_from_string(char *s) {
	Vector out = vect_init(1);

	size_t i = 0;
	while(s[i] != 0) {
		vect_push(&out, s + i);
	}

	return out;
}

// Returns the vector data as a null-terminated string
// do NOT free this pointer. Not safe to use this string
// at the same time as you are adding or removing from the
// vector. Instead consider cloning the vector if you must
// have both, or want an independant copy of the string.
char *vect_as_string(Vector *v) {
	((char*)v->data)[v->count * v->_el_sz] = 0;
	return v->data;
}


void vect_end(Vector *v) {
	v->_el_sz = 0;
	v->count = 0;
	v->size = 0;
	free(v->data);
	v->data = NULL;
}



// Artifacts (vect of strings)

typedef Vector Artifact;

/* Splits the string via the given character, and
 * stores the split strings in an artifact
 */
Artifact art_from_str(const char *str, char split) {
	Artifact out = vect_init(sizeof(char *));

	char *cur = malloc(1);
	cur[0] = 0;
	int cur_len = 0;

	for (int i = 0; str[i] != 0; i++) {
		if (str[i] == split) {
			cur[cur_len] = 0;
			vect_push(&out, &cur);
			cur = malloc(1);
			cur_len = 0;
		} else {
			cur_len += 1;
			cur = realloc(cur, cur_len + 1);
			cur[cur_len - 1] = str[i];
		}
	}

	if (cur_len > 0) {
		cur[cur_len] = 0;
		vect_push(&out, &cur);
	} else {
		free(cur);
	}

	return out;
}

// Joins the string together with the provided character in between
// must free the returned data after use.
char *art_to_str(Artifact *art, char join) {
	char *out = malloc(1);
	int out_len = 0;

	for (int i = 0; i < art->count; i++) {
		char ** cpy = vect_get(art, i);
		for(int j = 0; cpy[j] != 0; j++) {
			out[out_len] = (*cpy)[j];
			out_len += 1;
			out = realloc(out, out_len + 1);
		}
	}

	out[out_len] = 0;

	return out;
}

// Pops a string off the end of the artifact,
// freeing the data associated
void art_pop_str(Artifact *art) {
	if (art->count == 0)
		return;
	
	char ** to_free = vect_get(art, art->count - 1);
	free(*to_free);
	vect_pop(art);
}

// Copies a string onto the artifact,
// you must free the original string
// manually if it was malloc-ed
void art_add_str(Artifact *art, char *str) {
	Vector copy = vect_from_string(str);
	char * copy_ptr = vect_as_string(&copy);
	vect_push(art, &copy_ptr);
}



// Types

typedef struct {
	char *name;       // Name of the type
	int size;         // Size (bytes) of the type
	Vector members;   // Member variables (Stored as variables)
	void *module;     // Module (for methods and member-type resolution) to tie the type to.
} Type;

typedef struct {
	char *name;
	Type *type;
	Vector ptr_chain;
	int location; // negative for on stack, positive or zero for in register
} Variable;

#define PTYPE_PTR 0
#define PTYPE_REF 1
#define PTYPE_ARR 2



// Copies the name, does not copy the module.
// Types should be freed at the end of the second pass,
// as they are shared among all variable structs
Type typ_init(char *name, void *module) {
	Type out = {0};

	Vector name_cpy = vect_from_string(name);
	out.name = vect_as_string(&name_cpy);
	out.members = vect_init(sizeof(Variable));
	out.module = module;
	out.size = 0;

	return out;
}

// Only for use by type_end on variable clean up
// at the end of the second pass
void var_deep_end(Variable *var);

// Deep end, will free all memory associated with the
// struct, including name and sub-member variables
void typ_end(Type *t) {
	free(t->name);
	t->module = NULL;

	for (int i = 0; i < t->members.count; i++) {
		Variable *to_end = vect_get(&(t->members), i);
		var_deep_end(to_end);
	}

	vect_end(&(t->members));
}



// Variables

// Initializes the variable, copying name, not copying type.
Variable var_init(char *name, Type *type) {
	Variable out = {0};
	
	Vector name_cpy = vect_from_string(name);
	out.name = vect_as_string(&name_cpy);
	out.type = type;
	out.ptr_chain = vect_init(sizeof(int));
	out.location = 0;

	return out;
}

void var_deep_end(Variable *var) {
	Variable *v = var;
	free(v->name);
	vect_end(&(v->ptr_chain));
	typ_end(v->type);
}

// Simple cleanup for variables while the second pass is ongoing.
void var_end(Variable *v) {
	free(v->name);
	vect_end(&(v->ptr_chain));
}

// Variable operations

// Type coercion engine
// TODO: all
Variable _op_coerce(Variable *base, Variable *to_coerce) {
	Variable out = {0};
	return out;
}



// Functions

typedef struct {
	char *name;
	Vector inputs, outputs;
	void *module;
} Function;



// Modules

typedef struct {
	char *name;
	bool exported;
	Vector vars, funcs, submods;
} Module;



// Whatev

// Tokenizer
typedef struct {
	char *data;
	int line, col;
	int type;
} Token;

#define TT_DEFWORD 0
#define TT_KEYWORD 1
#define TT_KEYTYPE 2
#define TT_LITERAL 3
#define TT_AUGMENT 4
#define TT_DELIMIT 5
#define TT_SPLITTR 6

char *KEYWORDS = "module,export,asm,if,else,loop,label,goto,continue,break,return,import,as,using,struct,method,interface,implements,operator,len,is";
char *KEYTYPES = "uint8,uint16,uint32,uint64,uint,int8,int16,int32,int64,int,float32,float64,float,comp64,comp,bool,vect,void,type";
char *RESERVED = "~`!@#$%^&*()[]{}+-=\"\'\\|:;/?>.<,";
char *MULTI_DELIMS = ";:#";

int token_type(char*data) {
	return TT_DEFWORD;
}


void help() {
	printf("\n");
	printf("Usage:\n");
	printf("\tctc - The TNSL compiler (written in c)\n\n");
	printf("\tctc [file in]              - compile the given file, writing output assembly in out.asm\n");
	printf("\tctc [file in] [file out]   - same as before, but write the output assembly to the given filename\n");
	printf("\t    -h                     - print this output message\n");
	printf("\n");
}

int main(int argc, char ** argv) {
	if (argc < 2 || strcmp(argv[1], "-h") == 0) {
		help();
		return 1;
	}

	for (int i = 0; i < argc; i++) {
		printf("%s\n", argv[i]);
	}

	return 0;
}