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2019-08-25[FINAL] Get rid of my stupid errorsHEADmasterCCGKyle
switch a x with a y like an i with a j
2019-07-15[RC] BugfixKyle Gunger
+ Bugfix where when a checked mine is cleared by the internal engine the "checked mines" (checked) count does not decrease
2019-07-15[RELEASE] Loading and saving (plus some bugfixes)Kyle Gunger
Additions: + Loading and saving game states now supported (from app-created save files) + Code taken from Kanchu (and contributors) on StackOverflow for saving files + 3x3 minimum area implemented for game starts + Bugfix for disappearing mines on local repo Other: ~ More concise CSS ~ Probably the final version unless I find another cool feature which I feel like putting in
2018-09-23Clock fixKyle Gunger
+ Fixed bug preventing clock from working Signed-off-by: Kyle Gunger <corechg@gmail.com>
2018-09-23Slight change in codeKyle Gunger
~ changes where the script gets elements for improved readability
2018-09-22Another update to mines.cssCoreChg
2018-09-22Update mines.cssCoreChg
2018-09-22Changed visualsKyle Gunger
~ Tweaked visual colors for better perception + When the "Mines" value is changed, the "Difficulty" selector goes to the "Custom" value
2018-09-22+ difficulty selectorKyle Gunger
+ cursor change on the game status indicator
2018-09-21Version 1.0CoreChg
Initial release
2018-09-21Initial commitCoreChg