diff options
author | Kyle Gunger <kgunger12@gmail.com> | 2021-10-16 17:12:32 -0400 |
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committer | Kyle Gunger <kgunger12@gmail.com> | 2021-10-16 17:12:32 -0400 |
commit | b8c91f08adc7bdb0095fb61a59bc03f0d568f478 (patch) | |
tree | 1c9f39c2d2c2279593d2117ef64274b561981db6 /scripts/cards/deck.js | |
parent | 8f71df8341224a0898984a9bc67005fdbea9ee30 (diff) |
[Formatting] Tabs instead of spaces
Diffstat (limited to 'scripts/cards/deck.js')
-rw-r--r-- | scripts/cards/deck.js | 342 |
1 files changed, 171 insertions, 171 deletions
diff --git a/scripts/cards/deck.js b/scripts/cards/deck.js index 4800e54..caa62bc 100644 --- a/scripts/cards/deck.js +++ b/scripts/cards/deck.js @@ -4,175 +4,175 @@ // Can be arranged in multiple ways. // Decks work as FIFO class Deck { - - cards = []; - inf = false; - smode = ""; - sct = 0; - x = 0; - y = 0; - e = null; - - constructor(id, options = {mode: "stack", smode: "one", sct: 0, pos: [0, 0]}) - { - // View mode - // infdraw - infinite draw. always appears as if there are multiple cards - // stack - stack mode - // strip - // horizontal - // left (strip-hl) - // right (strip-hr) - // vertical - // up (strip-vu) - // down (strip-vd) - this.inf = options.mode == "infdraw"; - - // Select mode - controls what other cards are selected when one card is selected - // above - selectes cards above the selected one - // below - selects cards below the selected one - // around - selects cards above and below - // one - selects only card chosen - // all - selects all cards when card selected - this.smode = options.smode; - - // Select count (negative defaults to 0) - // above - controls number of cards above clicked are selected - // below - controls number of cards below clicked are selected - // around - // number - number above and below selected - // array - [first number: number above selected] [second number: number below selected] - // one - no effect - // all - no effect - this.sct = options.sct > 0 ? options.sct : 0; - - this.e = document.createElement("deck"); - - // x and y values are on a scale from 0 to 1, 0 being top left, 1 being bottom right. - this.e.style.setProperty("--x", options.pos[0]); - this.e.style.setProperty("--y", options.pos[1]); - - this.e.setAttribute("mode", options.mode); - - this.getID = function() { - return id; - } - } - - updatePos() - { - let len = this.cards.length - 1; - for(let i in this.cards) - this.cards[i].setPos(len-i); - this.updateCount(); - } - - appendCard(card) - { - this.cards.push(card); - this.e.appendChild(card.e); - this.updatePos(); - } - - prependCard(card) - { - this.cards.unshift(card); - this.e.prepend(card.e); - card.setPos(this.cards.length - 1); - this.updateCount(); - } - - addCardAt(card, index) - { - if(index < 0 || index > this.cards.length) - return - - if(index == 0) { - this.prependCard(card); - } else if (index == this.cards.length) { - this.appendCard(card); - } else { - let temp = this.cards.slice(0, index); - temp[temp.length - 1].e.after(card.e); - temp.push(card); - this.cards.unshift(...temp); - this.updatePos(); - } - } - - swapCards(index1, index2) - { - if(index1 < 0 || index1 >= this.cards.length || index2 < 0 || index2 >= this.cards.length) - return - - var temp = this.cards[index1] - this.cards[index1] = this.cards[index2]; - this.cards[index2] = temp; - - this.cards[index1 - 1].e.after(this.cards[index1]); - this.cards[index2 - 1].e.after(this.cards[index2]); - } - - removeCard(index) - { - if(index < 0 || index >= this.cards.length) - return - - this.e.removeChild(this.cards[index].e); - let c = this.cards.splice(index, 1)[0]; - - this.updatePos(); - return c; - } - - removeCardByID(id) - { - for(let i in this.cards) - { - if(this.cards[i].getID() == id) - return this.removeCard(i); - } - - return null; - } - - removeFront() - { - return this.removeCard(this.cards.length - 1); - } - - removeBack() - { - return this.removeCard(0); - } - - updateCount () - { - this.e.style.setProperty("--ccount", this.cards.length - 1); - } - - isInside(x, y) - { - var rect = this.e.getBoundingClientRect(); - return (x > rect.left && x < rect.right && y > rect.top && y < rect.bottom) - } - - checkCard (el) - { - for(let c of this.cards) - { - if(c.e === el) - return c; - } - return null; - } - - hasCard(id) - { - for(let c of this.cards) - { - if(c.getID() === id) - return c; - } - return null; - } + + cards = []; + inf = false; + smode = ""; + sct = 0; + x = 0; + y = 0; + e = null; + + constructor(id, options = {mode: "stack", smode: "one", sct: 0, pos: [0, 0]}) + { + // View mode + // infdraw - infinite draw. always appears as if there are multiple cards + // stack - stack mode + // strip + // horizontal + // left (strip-hl) + // right (strip-hr) + // vertical + // up (strip-vu) + // down (strip-vd) + this.inf = options.mode == "infdraw"; + + // Select mode - controls what other cards are selected when one card is selected + // above - selectes cards above the selected one + // below - selects cards below the selected one + // around - selects cards above and below + // one - selects only card chosen + // all - selects all cards when card selected + this.smode = options.smode; + + // Select count (negative defaults to 0) + // above - controls number of cards above clicked are selected + // below - controls number of cards below clicked are selected + // around + // number - number above and below selected + // array - [first number: number above selected] [second number: number below selected] + // one - no effect + // all - no effect + this.sct = options.sct > 0 ? options.sct : 0; + + this.e = document.createElement("deck"); + + // x and y values are on a scale from 0 to 1, 0 being top left, 1 being bottom right. + this.e.style.setProperty("--x", options.pos[0]); + this.e.style.setProperty("--y", options.pos[1]); + + this.e.setAttribute("mode", options.mode); + + this.getID = function() { + return id; + } + } + + updatePos() + { + let len = this.cards.length - 1; + for(let i in this.cards) + this.cards[i].setPos(len-i); + this.updateCount(); + } + + appendCard(card) + { + this.cards.push(card); + this.e.appendChild(card.e); + this.updatePos(); + } + + prependCard(card) + { + this.cards.unshift(card); + this.e.prepend(card.e); + card.setPos(this.cards.length - 1); + this.updateCount(); + } + + addCardAt(card, index) + { + if(index < 0 || index > this.cards.length) + return + + if(index == 0) { + this.prependCard(card); + } else if (index == this.cards.length) { + this.appendCard(card); + } else { + let temp = this.cards.slice(0, index); + temp[temp.length - 1].e.after(card.e); + temp.push(card); + this.cards.unshift(...temp); + this.updatePos(); + } + } + + swapCards(index1, index2) + { + if(index1 < 0 || index1 >= this.cards.length || index2 < 0 || index2 >= this.cards.length) + return + + var temp = this.cards[index1] + this.cards[index1] = this.cards[index2]; + this.cards[index2] = temp; + + this.cards[index1 - 1].e.after(this.cards[index1]); + this.cards[index2 - 1].e.after(this.cards[index2]); + } + + removeCard(index) + { + if(index < 0 || index >= this.cards.length) + return + + this.e.removeChild(this.cards[index].e); + let c = this.cards.splice(index, 1)[0]; + + this.updatePos(); + return c; + } + + removeCardByID(id) + { + for(let i in this.cards) + { + if(this.cards[i].getID() == id) + return this.removeCard(i); + } + + return null; + } + + removeFront() + { + return this.removeCard(this.cards.length - 1); + } + + removeBack() + { + return this.removeCard(0); + } + + updateCount () + { + this.e.style.setProperty("--ccount", this.cards.length - 1); + } + + isInside(x, y) + { + var rect = this.e.getBoundingClientRect(); + return (x > rect.left && x < rect.right && y > rect.top && y < rect.bottom) + } + + checkCard (el) + { + for(let c of this.cards) + { + if(c.e === el) + return c; + } + return null; + } + + hasCard(id) + { + for(let c of this.cards) + { + if(c.getID() === id) + return c; + } + return null; + } } |