diff options
author | Kyle Gunger <kgunger12@gmail.com> | 2021-10-19 00:18:37 -0400 |
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committer | Kyle Gunger <kgunger12@gmail.com> | 2021-10-19 00:18:37 -0400 |
commit | 811571e23b68f4318794de3d34aa15cb91ec3d2d (patch) | |
tree | 56c1a5648a06aac8c59125d0af7669c0a9688547 /scripts/cards | |
parent | fb231e3c6f3afbd40de5a94187221b788656cb5c (diff) |
[Refactor] Lots of little patches
+ Make chatbox code a little cleaner
+ Add a bit of documentation
+ Begin prep for passwords
+ Function to easily grab decks from cards
~ I am going to have to completely re-do cards and decks probably.
Diffstat (limited to 'scripts/cards')
-rw-r--r-- | scripts/cards/card.js | 10 | ||||
-rw-r--r-- | scripts/cards/deck.js | 6 |
2 files changed, 7 insertions, 9 deletions
diff --git a/scripts/cards/card.js b/scripts/cards/card.js index 43dc965..47c7f17 100644 --- a/scripts/cards/card.js +++ b/scripts/cards/card.js @@ -7,16 +7,12 @@ const CardPos = ["top", "topl", "topr", "mid", "midt", "midb", "bot", "botl", "b // Every card should have a deck. // Use deck.appendCard or deck.prependCard to make a card visible class Card { - constructor (id, data) + constructor (data) { this.e = document.createElement("card"); this.generateElements(data); this.e.style.left = "0px"; this.e.style.top = "0px"; - - this.getID = function() { - return id; - } } // Generate a card with basic text only @@ -117,4 +113,8 @@ class Card { this.e.style.left = "0px"; this.e.style.top = "0px"; } + + getDeck() { + return this.e.parentElement.deck; + } } diff --git a/scripts/cards/deck.js b/scripts/cards/deck.js index caa62bc..27020f0 100644 --- a/scripts/cards/deck.js +++ b/scripts/cards/deck.js @@ -13,7 +13,7 @@ class Deck { y = 0; e = null; - constructor(id, options = {mode: "stack", smode: "one", sct: 0, pos: [0, 0]}) + constructor(options = {mode: "stack", smode: "one", sct: 0, pos: [0, 0]}) { // View mode // infdraw - infinite draw. always appears as if there are multiple cards @@ -53,9 +53,7 @@ class Deck { this.e.setAttribute("mode", options.mode); - this.getID = function() { - return id; - } + this.e.deck = this; } updatePos() |