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authorKyle Gunger <corechg@gmail.com>2020-09-18 12:19:44 -0400
committerKyle Gunger <corechg@gmail.com>2020-09-18 12:19:44 -0400
commitdbaf69557c0d6e648120b068fec1920b9391a24a (patch)
treef31f7b956455b1243d344d0c54d5b04e9e80fb3f /scripts/table.js
parente5515d3e1603339b4957421c9494ca619490a03d (diff)
Update from local repo
Diffstat (limited to 'scripts/table.js')
-rw-r--r--scripts/table.js16
1 files changed, 0 insertions, 16 deletions
diff --git a/scripts/table.js b/scripts/table.js
deleted file mode 100644
index 911763a..0000000
--- a/scripts/table.js
+++ /dev/null
@@ -1,16 +0,0 @@
-// Table represents and manages the actual game. It accepts inputs from the server and tries to queries the server when the player makes a move.
-function Table(el, soc) {
- this.root = el;
- this.soc = soc;
-}
-
-Table.prototype = {
-
- handleClose: function() {
-
- },
-
- reset: function() {
-
- }
-} \ No newline at end of file