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var CardPos = ["top", "topl", "topr", "mid", "midt", "midb", "bot", "botl", "botr", "all"];
// Card class represents one card.
// Every card should have a deck.
// Use deck.appendCard or deck.prependCard to make a card visible
function Card (data) {
this.e = this.generateElements(data);
this.e.style.left = "0px";
this.e.style.top = "0px";
}
// Internal
Card.prototype = {
// Main generation func
generateElements: function (data) {
switch (typeof data) {
case "object":
return this.generateObjectCard(data);
case "string":
return this.generateBasicCard(data);
}
let e = document.createElement("card");
let t = document.createElement("carea");
t.className = "mid";
t.innerText = "Card Error: data";
e.append(t);
return e;
},
// Generate a card with basic text only
generateBasicCard: function (data) {
let e = document.createElement("card");
let t = document.createElement("carea");
t.className = "mid";
t.innerText = data;
e.appendChild(t);
return e;
},
// Generate a card with rich visuals
generateObjectCard: function (data) {
let e = document.createElement("card");
// Check for an asset URL
if (typeof data.assetURL != "string") {
data.assetURL = "";
}
// Set card styles
for (let i in data.style) {
e.style[i] = data.style[i];
}
// Generate card areas.
for (let i in CardPos) {
if (typeof data[CardPos[i]] == "object")
e.appendChild(this.generateCArea(data[CardPos[i]], CardPos[i], data.assetURL));
}
return e;
},
generateCArea: function (data, carea, assetURL) {
// Create and set area
let area = document.createElement("carea");
area.className = carea;
// Create inner area text and images
for (let i in data) {
if (i == "style")
for (j in data.style)
area.style[j] = data.style[j];
if (data[i].type == "text") {
let e = document.createElement("ctext");
e.innerText = data[i].text;
for (let j in data[i].style) {
e.style[j] = data[i].style[j];
}
area.appendChild(e);
} else if (data[i].type == "image") {
let e = document.createElement("cimage");
e.style.backgroundImage = "url(\"" + assetURL + data[i].image + "\")";
area.appendChild(e);
}
}
return area;
}
};
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