diff options
-rw-r--r-- | include/osm/types.h | 33 | ||||
-rw-r--r-- | src/types.c | 50 |
2 files changed, 46 insertions, 37 deletions
diff --git a/include/osm/types.h b/include/osm/types.h index 81a072e..c4393a2 100644 --- a/include/osm/types.h +++ b/include/osm/types.h @@ -1,6 +1,7 @@ #ifndef OSM_TYPES_H #define OSM_TYPES_H +#include <osm/utils.h> #include <stdint.h> #include <stdbool.h> @@ -47,9 +48,14 @@ typedef struct { } OSMFloatBreakdown; /// Break a OSMFloat into it's constituant parts -OSMFloatBreakdown osm_break_float(OSMFloat f); +OSMFloatBreakdown osm_float_to_break(OSMFloat f); /// Break a native float into constituant parts -OSMFloatBreakdown osm_break_native_float(double d); +OSMFloatBreakdown osm_native_float_to_break(double d); + +/// Convert a breakdown to a float +OSMFloat osm_break_to_float(OSMFloatBreakdown b); +/// Convert a breakdown to a native float +double osm_break_to_native_float(OSMFloatBreakdown b); /// Convert an osm float to a native one double osm_float_to_native(OSMFloat f); @@ -69,6 +75,11 @@ int8_t osm_is_infinity(OSMFloat f); // Color +typedef struct { + uint8_t val; + uint8_t *name; +} OSMColorChannel; + /// Color struct with support for extra channels (up to 255) /// each channel has a range from 0-255 typedef struct { @@ -76,29 +87,21 @@ typedef struct { r, g, b; - - uint8_t extra; - uint8_t *ex; - uint8_t **ex_names; /// Extra channel names encoded in UTF-8 + Vector + extra; } OSMColor; -/// Output rgb from a color struct -uint32_t osm_to_rgb(OSMColor color); - /// Output color struct from 24-bit RGB OSMColor osm_rgb_to_color(uint8_t r, uint8_t g, uint8_t b); -/// Parse a 32-bit integer as a 24-bit color. -/// Assumes r, g, and b channels are stores in -/// the lower 24 bits of the number. -OSMColor osm_int_to_color(uint32_t c); - /// Deep copy a color struct -OSMColor osm_color_copy(const OSMColor *color); +OSMColor osm_color_copy(OSMColor *color); /// Free a color struct void osm_color_free(OSMColor *color); +/// Add an extra channel to a color +void osm_add_channel(OSMColor *color, uint8_t val, uint8_t *name); // Selection diff --git a/src/types.c b/src/types.c index e46a283..2ded2f4 100644 --- a/src/types.c +++ b/src/types.c @@ -64,7 +64,7 @@ OSMFloatBreakdown _osm_ieee754_enlarge(uint64_t d, uint16_t m_len, uint16_t f_le // Denormal numbers (TODO) out.mantissa = OSM_FLOAT_EXPO_BIAS - bias; - if (OSM_FLOAT_FRAC_LEN) + if (OSM_FLOAT_FRAC_LEN >= f_len) out.fraction = out.fraction << (OSM_FLOAT_FRAC_LEN - f_len); // corrected fraction based on difference in bit lengths bias = (uint16_t) ceil(log2(out.fraction)); @@ -252,7 +252,7 @@ double _osm_ieee754_assemble(OSMFloatBreakdown b, uint16_t m_len, uint16_t f_len * WARNING: This code assumes that the compiler * supports IEEE 754 floating point numbers. * - * WARNING: This code flushes denormal values to zero + * WARNING: This code flushes subnormal values to zero * * WARNING: This code flushes out of bounds values to infinity * @@ -312,38 +312,35 @@ int8_t osm_is_infinity(OSMFloat f) return _osm_is_infinity(osm_float_to_break(f)); } + +/// End of float funcs + + OSMColor osm_rgb_to_color(uint8_t r, uint8_t g, uint8_t b) { OSMColor out = { .r = r, .g = g, .b = b, - .extra = 0, - .ex = NULL, - .ex_names = NULL + .extra = vect_init(sizeof(OSMColorChannel)), }; return out; } -OSMColor osm_color_copy(const OSMColor *color) +OSMColor osm_color_copy(OSMColor *color) { OSMColor out = { .r = color->r, .g = color->g, .b = color->b, - .extra = color->extra, - .ex = malloc(color->extra), - .ex_names = malloc(color->extra * sizeof(uint8_t *)) + .extra = vect_init(sizeof(OSMColorChannel)), }; - for (uint8_t i = 0; i < color->extra; i++) + for (uint8_t i = 0; i < color->extra.count; i++) { - // char should be just one byte long anyways - size_t len = strlen((char *)color->ex_names[i]) + 1; - uint8_t *buf = malloc(strlen((char *)color->ex_names[i]) + 1); - memcpy(buf, color->ex_names[i], len + 1); - out.ex_names[i] = buf; + OSMColorChannel *c = vect_get(&color->extra, i); + osm_add_channel(&out, c->val, c->name); } return out; @@ -355,16 +352,25 @@ void osm_color_free(OSMColor *color) color->g = 0; color->b = 0; - for (uint8_t i = 0; i < color->extra; i++) + for (uint8_t i = 0; i < color->extra.count; i++) { - free(color->ex_names[i]); + OSMColorChannel *c = vect_get(&color->extra, i); + free(c->name); } - free(color->ex_names); - free(color->ex); + vect_end(&color->extra); +} + +void osm_add_channel(OSMColor *color, uint8_t val, uint8_t *name) +{ + size_t len = strlen((char *)name) + 1; + OSMColorChannel add = { + .val = val, + .name = malloc(len) + }; - color->ex_names = NULL; - color->ex = NULL; + memcpy(add.name, name, len); - color->extra = 0; + vect_push(&color->extra, &add); } + |