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/**
* Bind to the next available onboard socket in the given directory
* sock_dir - The directory containing osm sockets (or null for the default)
*/
int osm_bind_local(int sockfd, const char *sock_dir);
/**
* Bind a new onboard socket
* sock_dir - The directory containing osm sockets (or null for the default)
* return - a negitve number on error, or the socket fd on success
*/
int osm_open_onboard(char *sock_dir);
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