Age | Commit message (Collapse) | Author |
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switch a x with a y like an i with a j
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+ Bugfix where when a checked mine is cleared by the internal engine the "checked mines" (checked) count does not decrease
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Additions:
+ Loading and saving game states now supported (from app-created save files)
+ Code taken from Kanchu (and contributors) on StackOverflow for saving files
+ 3x3 minimum area implemented for game starts
+ Bugfix for disappearing mines on local repo
Other:
~ More concise CSS
~ Probably the final version unless I find another cool feature which I feel like putting in
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+ Fixed bug preventing clock from working
Signed-off-by: Kyle Gunger <corechg@gmail.com>
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~ changes where the script gets elements for improved readability
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~ Tweaked visual colors for better perception
+ When the "Mines" value is changed, the "Difficulty" selector goes to the "Custom" value
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+ cursor change on the game status indicator
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Initial release
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